80 Days App Reviews

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Worth the $

This game is worth money. Thee replay ability is endless with all the routes you can take.

AMAZING!!!

This game is a must have for those who love a good story and an adventure. The steampunk feel is great to!

Amazing Game

This is my favourite game on the iPhone. The only problem is that you cant listen to your own music while playing.

No sound options? Cant use it.

Im sure I would enjoy your game and the 5 minutes I tried it were good enough, but I hate that I paid for this game that does something so violently anti-consumer by not letting you play your own music or indeed giving you any control over sound. This feels like a perfect commute game, but I am forced to listen to the empty background sounds of the game instead of my music library? Im sorry I spent a cent on this. Im amazed any competent developer launched a product with such a glaring fault. Literally nothing else about the game matters when such a basic option is missing.

Great

Love this game! Cool gameplay, interesting plot, great replay value. One of the only games on iOS that I keep coming back to. Wish it kept track of all my routes though, not just the last one.

Engaging story

Great game and more than worth the price. Immersive stories that alter your decisions. With so many different routes I have rounded the earth 5 times before writing this (successfully and unsuccessfully, days of gameplay I may add) and still want to play again to explore new storylines. Amazing writing.

Took a while to warm up to, but very innovative

I must admit, it took about 40 days in my first play-through before I warmed up to this game. My disappointment was because I was expecting an interactive fiction game, but this is really a resource management game. But the innovative gameplay really grew on me over time. This is a fantastic game and youll get a lot of enjoyment out of it. Gameplay: The ultimate goal is to make it back to London by day 80. You have to manage several variables/resources: Foggs health, money, time, discovering transportation routes, and your relationship with Fogg. Of course, trying to increase one variable may cost you others (for example, selling an item in Cairo may earn you a lot of money, but youll have to take the extra time to plot a path to Cairo). And youll get opportunities where you can only increase one variable (for example, sometimes when you stay at a hotel, you can choose to attend to Fogg, do extra work to earn funds, or socialize and learn more transportation routes). Further, there are mini-stories in most cities and on some transportation routes. Some stories are small and have no impact on your overall journey, some stories give you a "side quest" that you have to go to another city to fulfill, and some will completely mess with your journey by taking you to a different destination than the city you intended. As examples: I got teleported from the middle east to Africa; kidnapped by a submarine captain; led a mutiny; crashed in an airship and almost died; and discovered a floating city. Visuals and UI: the visuals are gorgeous. Theyre quite simple--just pictures that move around a little, not even real animations, but the game does it so well that it never felt boring. Every city looks a bit different, and there are probably ~20 methods of transport all with their own pictures. My only complaint is the map--although its pretty, its also quite clunky to use. I wish there was a flat map option, and an option to turn off other players progress markers, since those also clutter up the UI. Sounds and music: the sound effects are varied and really help the game come alive. Every method of transport has its own sound effects, and cities in different regions have their own music/sound effects. It didnt bug me that I couldnt play my own music, because the sounds felt like part of the experience. Story: the weakest link for me. Theres no overarching story beyond the fact that you have to return to London in 80 days. Mini-stories in cities rarely carried forward after youd left the city, although there were a few instances where the game remembered my past actions. For example, in one play-through, a chinese mechanic taught me some mandarin, and later on, I had the option to speak some mandarin to chinese workers; in another play through where I didnt learn mandarin, I didnt have that option. However, this example is a rare instance--most of the time your past choices dont matter once youve left the city and its mini-story. Further, I found most of the mini-stories bland. The ones I listed above under "gameplay" were the best examples--most of the time, it was just something simple like meeting a gondolier who doesnt like machines, sheltering a rebel who gives you a flag, etc. (As an aside, I did like that I could smooch a lady in one story and flirt with a gentleman in another) Characters: unfortunately, most characters in this game are just your drivers/pilots, who you can talk to to discover more transportation routes. These arent real characters, just a clever mechanism to uncover routes. Other characters appear in mini-stories, but only appear in the mini-story and are never heard from again. I found the main characters, Passepartout (you) and Fogg quite interesting though! You can dictate Passepartouts personality through your decisions, though that doesnt seem to have any effect on gameplay. Fogg took me a while to warm up to, especially when he told me he doesnt like socializing with servants. But once you get past that stern English demeanor, he really grows on you. My favorite moment was when he told me I could call him Phileas since we were both dying. Hah! Battery usage: this app is a huge battery drain! It burns through 100% battery in an hour. I have a crotchety 4S, but Ive never had problems with my battery. As a comparison, I can play interactive fiction games like Choice of Games and Tin Man Games without much impact on battery, and browse safari or listen to music for hours.

An incredible game!

After two playthroughs, this game is great. There are some many choices. It still feels new and exciting. I have come across so many interesting stories and I cant wait to see what happens next!

Cant stop

Ive never written a review online before but this game has compelled me to do it. The best game Ive ever played on my phone. Tremendous replay value, all around amazing game.

FANTASTIC GAME

I have been enjoying this game immensely. I love the steam punk storyline and the ability to replay the game over and over again. Ive only discovered one minor problem so far in the storyline. Why would the German king name his new railway the Reich (German for Republic) Railway? One suggestion would be to let users have control of the audio source and volume. My best time so far is 54 days.

Amazing adventure

While the mechanics may look simple, this game is one of the most well-crafted, beautiful and entertaining experiences you can have on your iPad. Calling it just a game doesnt make it justice. Its an interactive novel, with an astonishing design style. If youve loved Jules Verne books youll love this game. Well... Except if you cant read English. In that case you may not enjoy/understand it (and maybe it would be right time to start learning).

Correct the mistake please

The capital city of Turkey is ANKARA not İZMİR.

The game doesnt download

When i press the iCloud download button a message comes up: You have already purchased this so it will be downloaded with no additional charge... And then it doesnt download please help me...

Must-have

Best story telling game I have ever played on iOS :-)

Wow!

Great game, great story!

Awesome idea

But i could not get how to start a game :)

Super

Super, but its battery killer as you really use GPS for moving around the world.

My review

IMHO: its rather boring game. I expected more.

Perfection

This is a rare gem.

Genius

Best interface in any App, fascinating story and challenge, never really tiring nor boring. Best adventure/simulation game I have ever played. Stimulating, original, fun!

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